It offers next to no mods that are useful for them personally (since they also do not benefit very much from +skills), but it does throw disruptive curses all over the place, which can be greatly helpful for keeping hostilities away from the player themselves. ![]() Aside from the Iron Wolves (who need to cast spells), the Bone Fetish transformation is much less debilitating to mercenaries. Looking beyond Druids, Delirium is also a possible choice for a mercenary. Of course, finding or trading for such a rare pelt can be quite difficult, so Delirium or Jalal's Mane can act as temporary helm in the meantime. However, no matter how good the base pelt is for Delirium, it is quite possible to find an even better Rare Druid Pelt that provides bonuses to Druid Skills, Faster Hit Recovery, Life, 1-2 Sockets (which can be then be used for All Resistances, more Life and/or more Faster Hit Recovery) and +3 to Tornado (or another desired skill). These advantages may outweigh the extra skill bonuses potentially offered by Delirium.Īnd if one wants to go Magic Finding, Harlequin Crest is still a better option compared to Delirium, especially since it can be acquired in trade for much less than an Ist. Jalal's Mane is arguably an overall more useful helm, especially since it can be socketed with an additional rune or jewel for further item bonuses and customization and won't force the player to put an unnecessary skill point into Werewolf. This will give the player a bonus of 5 skill levels to their most used skills.īesides the potentially great bonus to skills if used in the correct base pelt, the other modifiers on Delirium are pretty lackluster. While Delirium can be made in any type of helm and can be used by any class, it is best used by a Druid since he can transform back from this Fetish form by using the Werewolf or Werebear skills.įor this reason, Delirium should be made in a Druid Pelt that provides bonuses to key Elemental Skills, such as a pelt having +3 to Tornado and +3 to Cyclone Armor. The newly transformed Fetish's normal attack is a headbutt. In such case, the player can avoid the burden of finding a staff with high skill bonuses.(disabled 1.08– 1.09d) Delirium is the rune word ' Lem Ist Io' for helms in Diablo II: Lord of Destruction.ĭelirium grants a proc that, when activated, transforms the caster into a level 50 Bone Fetish for roughly 60 seconds. However, staves with bonuses to higher level skills, such as Meteor or Fire Mastery cannot be obtained from vendor and have to be found.Īs the Fire Skill bonus is general, any class with fire skills can take advantage of it, such as Druids, Assassins, and perhaps even specific Paladins or Necromancers. Make sure to roll a map with Lut Gholein gate at northeast (near Drognan), so you can quickly exit and enter town in order to reroll vendor items. However, it has the downside of being a staff rune word, which precludes equipping a Shield with this weapon.Ī 2-socket staff required for crafting Leaf with good skill bonuses can be easily acquired from Drognan in Act II on Normal difficulty. Like White Rune Word, finding a decent base weapon is crucial. ![]() When combined with a Staff which innately already gives a bonus to the Warmth Skill, this staff potentially generates a total of +9 to Warmth which is very helpful for early game Sorceresses where mana depletion is a constant issue. Both runes are very easily acquired (the Ral Rune is given as part of a reward for an Act V quest, while both are common drops from The Countess), and the low requirement level allows lucky Sorceresses to have an easy time until mid- Nightmare or even Hell. The Warmth bonus really helps keep the Sorceress casting her spells. Leaf is an excellent Rune Word for a lower level Sorceress. ![]() 1.08–current Leaf is the rune word ' Tir Ral' for staves in Diablo II: Lord of Destruction.
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